Indeed, I would agree to this. I think LFS has a very good model for tire sounds, but LFSs model is so much more simplistic in terms of presentation that it might seem more 'obvious'. I would tend to class them around the same in this area of comparison overall.
What I can't stop shaking my head over is the assertion that iRacing has serious physics issues. I'm starting to think that LFS bogus setup options are really starting to skew some people's pereptions of what realistic responses are and are not. I would wager that a very small fraction of competitive drivers in LFS use setups that are anywhere near what would be acheiveable (or desireable!) in a comparable vehicle in real life(tm).
I have zero problems getting the radical to step out in slower turns (quite the opposite, although the *default setup* is understeer city), but it has a ton of mechanical grip and once you overcome it you'd better be on your toes. I also have no issues, rather literally, drifting the Star Mazda around slower turns (and faster ones, but that's not usually intentional :razz. I *most certainly* cannot turn in the air, and I get caught braking too late at the top of the hill at Leguna more often that I'd care to share as well. I also get caught turning in to much at the bottom of the screw for the same reason.
It's probably not possible to give a remotely fair "comparison" if all you play is generally LFS, unless you're going to try iRacing for at the minimum a few weeks every day. LFS does some horrible things to your brain when you're used to la-la land setups. That's not the fault (entirely) of the tire model, but the allowance for stupid setups that exploit the shortcomings that ARE there, which probably are not all that severe without being amplified in said manner.
LFS is more convenient
LFS is a small fraction of the cost
LFS currently has more diversity of vehicles
LFS it's the best sim for what you pay, bar none. There isn't even a close second.
Likewise, iRacing's vehicle dynamics, graphics, tracks, and sound are quite a lot better than anything available, including LFS.
Both sims have glaring, frustrating shortcomings in some of the same, and some different areas, that's for certain.
Too bad the OP has the controller issues he's experiencing, I'm really thankful that I don't have those issues as it would ruin any sim for me.
Very subtle Sam, very subtle - I would've thought a mod with some life experience would have to be above religous bigotry .
Anyway, in the same way that if you think Mariokart(tm) is as realistic as LFS, then you're stupid - same thing. And the fact that I don't need a force dynamics to say so just means the point is even more valid.
That is my official wanker opinion, no one's forcing you to take it!
Hehe, I figured you'd be interested so I just had to mention it
I think he's actually referring to me Too much of a pup to realize I used to say useful things here on occassion I suppose
Yeah, but I don't really care about that excuse anymore. I used to though. Also, that same three used to do a lot more in a lot less time (and don't bother giving me that 'the standard is higher, things take longer' now line, it only works for the first two years).
No, being better in terms of a simulation - which is the whole context here - is not subjective, at all. Fun is subjective, accuracy is not. And for a sim, accuracy is what attacts the user first and foremost. FWIW, I thought that the lazer scanning was a gimmick as well, but I see the error of my ways now. iRacing's tracks really are fantastically done - the road surfaces do feel very alive.
Heh, I used to be accused of being and LFS fanboy too. But never by you
Scawen himself has stated that it's 'fair to compare LFS to whatever you like', and I agree. iRacing could have an Alpha tag right now, it has a lot of missing features that they plan to implement. It still doesn't even have stalling. Engine damage was just added recently, etc. So, really, let's call it the iRacing Alpha from now on mmk? After all, it is still being worked on and has many features planned. And I submit to you that it's just as incomplete feature wise as LFS is at the moment, and in some ways more incomplete and thus should be given even more special consideration for comparisions.. right?
And yes, LFS is very well designed and very stable etc and whatnot, ad nausem.
Ridiculous. You commented on the business model, and the context of it really is no different. Log on, play with others. Both require other humans to make it work. You act like the cost itself is just such a big issue, when it's not. If it was an issue, or reserved it for the rich, then WoW could not be successful. Therefore, the price really is not a relevant negative aspect if iRacing, from a business viability standpoint. If you don't like it, that's fine nobody is forcing you to. But that's a personal idea - unlike accuracy.
Indeed, nobody is disputing what you prefer - prefer what you will mate.
I can't wait to try the C6-R that will be available soon
That is in fact not what you said.. maybe it's what you're saying now, because you have nothing better to say than "it's expensive - wah!" and "mm, what does better really mean? mumble".
Yes LFS is cheaper. By a lot.
Yes iRacing is better. By a lot, in ways that matter to a simulation.
Who wants to pay to play?
Quite a few people apparantly.
Not to mention, oh, around 12 MILLION World of Warcraft players. So much for the idea that a subscription business model is inherantly a mass put-off.
Now, back to your point about... erm, what was your point again? Oh right. "LFS isn't done and doesn't have as much resources". Thanks for the ground breaking revelatory insight of cataclysmic proportion!
Sorry to be harsh, but next time you feel the impulse to say something defensive because someone actually likes (the only) better sim than LFS - you won't. Do some of you collect cheques for each iteration of a LFS fanboy statement or something?
edit: I didn't mean detachable components BTW, I meant bad rendering where things don't look proper. I'm also not anti-LFS. How long was I here defending LFS to idiots? I still like it, and now that something actually better has been made, I can admit it and enjoy it instead of jumping in with the usual round of pro-LFS BS defense phrases.
I had a lot to say about Jakg's "opinion" of his go with 30 mins of iRacing, but I better hold back.
(although that was the most uninformed spontaneously ignorant "review" I've ever read :P)
Heh, I can't get enough of the Legends with a road setup... Kind of gives a whole new perspective on throttle steer!
The absolute only downfall in my opinion right now to iRacing is diversity in vehicles, and that is changing all the time. The turbocharged Solstice would be a blast for instance
I left both LFS and iRacing for a few months to do other things, and came back to them both recently - at least to practice. There really is no comparision in physics and really in FFB as well. I do find it strange to call iRacing's graphics cartoony (which they kind of are I suppose), when driving at South City or Fern Bay looks just fecking like iRacing, but with much less detail.... Personally I find it much more "cartoony" to have detached suspension arms and missing suspension components on a car
If you've ever driven a car around the limit, iRacing will be intuitive for you. In fact, it really goes to show me just how screwed up LFS's setup options have made the sim - it's likely really hampered decent physics advancements. The fact that you have to use the most ridiculous setup to be competitive in a "race" in LFS is in fact an issue that contributes to some people not taking LFS seriously, because the way the fastest people run the car in LFS makes it behave really weird, yet really fast.
If you can't see in less than 30 mins that iRacing's vehicle dynamics are really rather superior to those of LFS, then you're probably stupid . (No offence to the stupid intended)
Gee, look at that.... information on development! What a cutting edge philosophy for a racing sim that is! I guess they must not be bound in fear of the mere perception of accountability - and/or just like to keep customer happy despite the vocal minority that may twist what they say. Kudos.
I bet that blog will be a great read, looking foward to it.